{"id":5340,"date":"2016-01-03T15:05:43","date_gmt":"2016-01-03T20:05:43","guid":{"rendered":"https:\/\/stagingps.paradisosolutions.com\/blog\/?p=5340"},"modified":"2017-10-25T09:44:03","modified_gmt":"2017-10-25T14:44:03","slug":"gamification-e-learning","status":"publish","type":"post","link":"https:\/\/stagingps.paradisosolutions.com\/blog\/gamification-e-learning\/","title":{"rendered":"Gamification in E-Learning \u2013 Are you Game for it?"},"content":{"rendered":"<p><span style=\"font-size: 12pt; font-family: helvetica;\">A picture is worth a thousand words\u2019. This quote holds quite a\u00a0relevance because it is a commonly observed behavior that people tend to forget almost 90% of what they\u2019ve read. Just show them a graphic image or an infographic and they\u2019ll remember almost twice the data. Hence, the e-learning gurus cashed upon this aspect of \u2018photo-memory\u2019 being better, and gave it another dimension by the way of adding the elements of a live game to\u00a0learning, i.e. They introduced the concept of <span style=\"color: #0000ff;\"><a style=\"color: #0000ff;\" href=\"https:\/\/stagingps.paradisosolutions.com\/solutions\/lms-gamification\">gamification<\/a><\/span> in e-learning. To understand this concept better, you should take one of our <span style=\"color: #0000ff;\"><a style=\"color: #0000ff;\" href=\"https:\/\/stagingps.paradisosolutions.com\/lms-demo\">LMS Demo<\/a><\/span>.<\/span><\/p>\n<h2><span style=\"font-size: 12pt; font-family: helvetica;\"><strong>Is Gamification in E-learning really Needed?<\/strong><\/span><\/h2>\n<p><span style=\"font-size: 12pt; font-family: helvetica;\">This gamification of non-game elements, especially learning is quite a unique idea. To simply put it, gamification takes boring out of the learning process and makes it fun and engaging. While an important catch here being that gamification\u00a0helps the gamer (end-user) in retaining information better.<\/span><\/p>\n<p><span style=\"font-size: 12pt; font-family: helvetica;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft  wp-image-5423\" src=\"https:\/\/stagingps.paradisosolutions.com\/blog\/wp-content\/uploads\/2016\/01\/ID-100144727.jpg\" alt=\"Gamification\" width=\"280\" height=\"254\" \/>Remember, we discussed about photo-memory being better. To give you a breathing example, try\u00a0to recall the story of your favorite movie. You\u2019ll remember it scene by scene and dialogue by dialogue! How? Just because you saw the story being played. Now, try to imagine the entire story in a text-only format. Horrifying enough? Hence, the need for <a href=\"https:\/\/stagingps.paradisosolutions.com\/solutions\/lms-gamification\"><span style=\"color: #0000ff;\">gamification<\/span><\/a>.<\/span><\/p>\n<p><span style=\"font-size: 12pt; font-family: helvetica;\">Here we can say, <strong>gamification in e-learning<\/strong> is not just wishful thinking. Its rapid growth is backed by solid statistics that portray a definite need for such a concept. Let\u2019s have a look at some<\/span>&#8211;<\/p>\n<p><span style=\"font-size: 12pt; font-family: helvetica;\">1. Taking the overall digitally aware population into consideration, it is seen that around 75% people are gamers, i.e. They\u2019ve played games on their devices at some point or the other. (50% casual and 27% moderate to frequent players). Hence, <span style=\"color: #0000ff;\"><a style=\"color: #0000ff;\" href=\"https:\/\/stagingps.paradisosolutions.com\/blog\/psychology-gamification-education-rewards-matter-learner-engagement\/\"><strong>gamification<\/strong><\/a><\/span> makes sense!<\/span><br \/>\n<span style=\"font-size: 12pt; font-family: helvetica;\">2. It is normally seen that learners have the capacity to recall only a meager 10% of what they\u2019ve read and 20% of what they\u2019ve heard. If there are visuals\/images\/infographics associated with text or an oral presentation, this number increases to 30%. Yes, Gamification!<\/span><br \/>\n<span style=\"font-size: 12pt; font-family: helvetica;\">3. If they observe the narrator enacting the action while narrating the text, the figure of how much they can recollect rises to 50%. Again an important factor that explains the need for <a href=\"https:\/\/stagingps.paradisosolutions.com\/solutions\/lms-gamification\"><span style=\"color: #0000ff;\">gamification<\/span><\/a>.<\/span><br \/>\n<span style=\"font-size: 12pt; font-family: helvetica;\">4. It was seen that almost 80% of the learners agreed that their productivity would increase if their university\/institution studies or work were more game-like, or gamification\u00a0was incorporated.<\/span><br \/>\n<span style=\"font-size: 12pt; font-family: helvetica;\">5. Also, over 60% of learners said they would be motivated enough if they had scores\/points associated with leader boards\/dashboards and if they could share it while competing with other students. Gamification exigency! Take our <span style=\"color: #0000ff;\"><a style=\"color: #0000ff;\" href=\"https:\/\/stagingps.paradisosolutions.com\/lms-trial\">LMS trial<\/a><\/span> to understand better.<\/span><\/p>\n<h2><span style=\"font-size: 12pt; font-family: helvetica;\"><strong>Reasons to Incorporate Gamification in E-Learning<\/strong><\/span><\/h2>\n<p><span style=\"font-size: 12pt; font-family: helvetica;\">Besides the above-given statistics, which give us a black and white picture on gamification being the need of the hour, there are a few other equally important reasons to incorporate gamification in e-learning. Leaf through the reasons below and you\u2019ll\u00a0 understand that games make learning not seem like \u2018learning\u2019 anymore.<\/span><\/p>\n<p><span style=\"font-size: 12pt; font-family: helvetica;\"><strong>1. Games can instill motivation powered by a sense of achievement<\/strong> \u2013 Incorporation of <a href=\"https:\/\/stagingps.paradisosolutions.com\/solutions\/lms-gamification\"><span style=\"color: #0000ff;\">gamification<\/span><\/a> aspects like \u2018scores\u2019 or \u2018points\u2019 in learning invoke in the learner a desire to achieve higher numbers when compared to one\u2019s last score or that of the peers. Also, unlocking of new levels in the gamification\u00a0lark gives the learner to go on playing\/learning until all levels get unlocked.<\/span><br \/>\n<img loading=\"lazy\" decoding=\"async\" class=\"alignright wp-image-5427\" src=\"https:\/\/stagingps.paradisosolutions.com\/blog\/wp-content\/uploads\/2016\/01\/ID-10057569.jpg\" alt=\"Gamification in elearning\" width=\"232\" height=\"350\" \/><span style=\"font-size: 12pt; font-family: helvetica;\"><strong>2. Games enhance the cognitive abilities of a learner<\/strong> \u2013 It is the practice that goes into trying to unlock a level or achieve the desired score is what enhances the learning process by <span style=\"color: #0000ff;\"><a style=\"color: #0000ff;\" href=\"https:\/\/stagingps.paradisosolutions.com\/blog\/gamification-in-business\/\">gamification<\/a><\/span>. Let\u2019s take an example of the software programming industry, wherein a programmer is trying to crack a code and make it work. Here, if the game scenario is applied, the programmer will have to redo it until he cracks the code, and this in turn would make him a master over that particular code. This <strong>gamification<\/strong> concept by the way of simulation will bear fantastic results in the mechanical industry as well, where precise eye-hand co-ordination is required to handle the machinery. <\/span><br \/>\n<span style=\"font-size: 12pt; font-family: helvetica;\"><strong>3. Concentration ability gets enhanced<\/strong> \u2013 Try interfering a kid who is engrossed in playing a game and you\u2019ll understand the level of concentration that comes into picture while playing a game. It is seen that kids who perform poorly in academics are sometimes very acute gamers. Hence, learning via games i.e. <a href=\"https:\/\/stagingps.paradisosolutions.com\/solutions\/lms-gamification\"><span style=\"color: #0000ff;\">gamification<\/span><\/a>, can be elemental in teaching kids who seem to be utter scholastic challenges. <\/span><br \/>\n<span style=\"font-size: 12pt; font-family: helvetica;\"><strong>4. Abstract concepts can be put across quite simply<\/strong> \u2013 Besides the vocational skills, a professional also needs mastery over his behavioral or soft skills. Good communication, team behavior, interpersonal skills, ability to handle critical situations, control over oneself, one&#8217;s psyche and personality are some abilities that cannot be taught or be \u2018learnt\u2019. However, by the way of gamification, teaching such abstract concepts is also possible.<\/span><\/p>\n<p><span style=\"font-size: 12pt; font-family: helvetica;\">It can be said that today\u2019s learner is no way satisfied with meager classroom training methods. His boundaries have expanded and hence, he is ready to experiment with sophisticated experiences that bring more quality into the limited time he has in his busy schedule. Therefore, given that <strong>gamification in e-learning<\/strong> is next big thing in the e-learning domain, it is high time that organizations adopt this method into their work processes and achieve the core learning objectives in double-time.<\/span><\/p>\n<p><span style=\"font-size: 12pt; font-family: helvetica;\">In this light, if you are looking out for an e-learning solution, namely an <span style=\"color: #0000ff;\"><a style=\"color: #0000ff;\" href=\"https:\/\/stagingps.paradisosolutions.com\/learning-management-system\/corporate-lms\">LMS<\/a><\/span>, with the aspect of gamification ramified into it, then you should be getting in touch with us right away. <a href=\"https:\/\/stagingps.paradisosolutions.com\/?trydemo=true\"><span style=\"color: #0000ff;\">Contact us Now!<\/span><\/a><\/span><\/p>\n<!-- AddThis Advanced Settings generic via filter on the_content --><!-- AddThis Share Buttons generic via filter on the_content -->","protected":false},"excerpt":{"rendered":"<p>A picture is worth a thousand words\u2019. This quote holds quite a\u00a0relevance because it is a&#8230;<!-- AddThis Advanced Settings generic via filter on get_the_excerpt --><!-- AddThis Share Buttons generic via filter on get_the_excerpt --><\/p>\n","protected":false},"author":1217,"featured_media":5760,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[500,501,6],"tags":[586,589],"class_list":["post-5340","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-corporate","category-educational","category-paradiso-news","tag-ell","tag-gamification"],"contentshake_article_id":"","yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v15.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Gamification in E-Learning \u2013 Are you Game for it? - Paradiso eLearning Blog<\/title>\n<meta name=\"description\" content=\"Gamification in e-learning is based on the intrinsic impulse of the gamers that revolve around the idea of motivation and achievement.\" \/>\n<meta name=\"robots\" content=\"noindex, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Gamification in E-Learning \u2013 Are you Game for it? - Paradiso eLearning Blog\" \/>\n<meta property=\"og:description\" content=\"Gamification in e-learning is based on the intrinsic impulse of the gamers that revolve around the idea of motivation and achievement.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/stagingps.paradisosolutions.com\/blog\/gamification-e-learning\/\" \/>\n<meta property=\"og:site_name\" content=\"Paradiso eLearning Blog\" \/>\n<meta property=\"article:published_time\" content=\"2016-01-03T20:05:43+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2017-10-25T14:44:03+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/stagingps.paradisosolutions.com\/blog\/wp-content\/uploads\/2016\/01\/Gamification.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"880\" \/>\n\t<meta property=\"og:image:height\" content=\"300\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\">\n\t<meta name=\"twitter:data1\" content=\"4 minutes\">\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebSite\",\"@id\":\"https:\/\/stagingps.paradisosolutions.com\/blog\/#website\",\"url\":\"https:\/\/stagingps.paradisosolutions.com\/blog\/\",\"name\":\"Paradiso eLearning Blog\",\"description\":\"The e-learning solution you need is that we can offer you.\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":\"https:\/\/stagingps.paradisosolutions.com\/blog\/?s={search_term_string}\",\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-US\"},{\"@type\":\"ImageObject\",\"@id\":\"https:\/\/stagingps.paradisosolutions.com\/blog\/gamification-e-learning\/#primaryimage\",\"inLanguage\":\"en-US\",\"url\":\"https:\/\/stagingps.paradisosolutions.com\/blog\/wp-content\/uploads\/2016\/01\/Gamification.jpg\",\"width\":880,\"height\":300,\"caption\":\"Gamification in e learning\"},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/stagingps.paradisosolutions.com\/blog\/gamification-e-learning\/#webpage\",\"url\":\"https:\/\/stagingps.paradisosolutions.com\/blog\/gamification-e-learning\/\",\"name\":\"Gamification in E-Learning \\u2013 Are you Game for it? - Paradiso eLearning Blog\",\"isPartOf\":{\"@id\":\"https:\/\/stagingps.paradisosolutions.com\/blog\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\/\/stagingps.paradisosolutions.com\/blog\/gamification-e-learning\/#primaryimage\"},\"datePublished\":\"2016-01-03T20:05:43+00:00\",\"dateModified\":\"2017-10-25T14:44:03+00:00\",\"author\":{\"@id\":\"https:\/\/stagingps.paradisosolutions.com\/blog\/#\/schema\/person\/769f20e38e43feccc2113fc53f8885b4\"},\"description\":\"Gamification in e-learning is based on the intrinsic impulse of the gamers that revolve around the idea of motivation and achievement.\",\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/stagingps.paradisosolutions.com\/blog\/gamification-e-learning\/\"]}]},{\"@type\":\"Person\",\"@id\":\"https:\/\/stagingps.paradisosolutions.com\/blog\/#\/schema\/person\/769f20e38e43feccc2113fc53f8885b4\",\"name\":\"Pradnya Maske\",\"image\":{\"@type\":\"ImageObject\",\"@id\":\"https:\/\/stagingps.paradisosolutions.com\/blog\/#personlogo\",\"inLanguage\":\"en-US\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/4257ff85823ddfb786b9689ca1f54cc5?s=96&d=mm&r=g\",\"caption\":\"Pradnya Maske\"},\"description\":\"Pradnya Maske is a Product Marketing Manager with over 10+ years of experience serving in the eLearning industry. 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